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# **FPGA camera inverse perspective mapping**
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# **FPGA camera inverse perspective mapping (Bird's-eye view)**
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Using two **OV7670** cameras and *Digilent Basys3* board with *Xilinx Artix 7* series **FPGA** performing inverse perspective image mapping and displays result on **VGA** monitor.
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Using two **OV7670** cameras and *Digilent Basys3* board with *Xilinx Artix 7* series **FPGA** performing inverse perspective image mapping and displays result on **VGA** monitor.
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A working model was created using **Verilog** HDL. This model is capable of setting up multiple cameras, as well as receiving videos from them. Received image before saving can be transformed into a black and white image or transformed using transformation matrices.
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A working model was created using **Verilog** HDL. This model is capable of setting up multiple cameras, as well as receiving videos from them. Received image before saving can be transformed into a black and white image or transformed using transformation matrices.
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Online sources:
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Online sources:
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* https://github.com/luckasfb/Development_Documents/blob/master/MTK-Mediatek-Alps-Documents/OV7670%20software%20application%20note.pdf
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* https://github.com/luckasfb/Development_Documents/blob/master/MTK-Mediatek-Alps-Documents/OV7670%20software%20application%20note.pdf
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* https://www.nandland.com/goboard/uart-go-board-project-part1.html
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* https://www.nandland.com/goboard/uart-go-board-project-part1.html
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* https://surf-vhdl.com/how-to-implement-division-in-vhdl/
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* https://surf-vhdl.com/how-to-implement-division-in-vhdl/
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# Result
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# Result
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Original image from camera
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After uploading the configuration to FPGA board in the corner of the monitor, You can see chessboard without perspective
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# How cameras connected with the board
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